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RTS units for Empire Earth 3. These are a group of Futuristic units for Far Eastern region in the game. The top 3 characters have 512x1024 textures and the smaller units on the bottom have 256x512 textures. The small units are both 1200 polygons. The others do not exceed 2100. The bipedal character and the tall middle unit were created using photoshop for heightmaps and converted to normals. The other 3 units were created from primitives in Mudbox and pieced back together later. All have Normal, Diffuse, Specular, Specular Level, Reflection and Occlusion maps. These units in game have a special shader that gives them a translucent layer that allowed me to shift and skew the texture underneath it. Unfortunately, I cannot show it in a still image.